SolliciTrainingHeader

Participate in Mock Interviews to train and gather feedback in this Teaching Tool.

Practice your speech, pronunciations and vocal delivery in mock-interviews designed for specific professions and receive feedback based on your performance.

Simulate the interview by placing a phone or tablet in front of you, as if you are speaking to a real person in front of you
SolliciTrainingHeader
Simulate the interview by placing a phone or tablet in front of you, as if you are speaking to a real person in front of you

Participate in Mock Interviews to train and gather feedback in this Teaching Tool.

Practice your speech, pronunciations and vocal delivery in mock-interviews designed for specific professions and receive feedback based on your performance.

SolliciTrainingHeader
Simulate the interview by placing a phone or tablet in front of you, as if you are speaking to a real person in front of you

Participate in Mock Interviews to train and gather feedback in this Teaching Tool.

Practice your speech, pronunciations and vocal delivery in mock-interviews designed for specific professions and receive feedback based on your performance.

Arrow_Sollicitraining3

ROLE

Producer /
Lead Design /
2D Design

DATE

October 2016

PLATFORM

Mobile / Tablet

SOFTWARE

Android Studio /
Photoshop / Illustrator

CLIENT

Little Chicken Game Company

Arrow_Sollicitraining3

ROLE

Producer /
Lead Design /
2D Design

DATE

October 2016

PLATFORM

Mobile / Tablet

SOFTWARE

Android Studio /
Photoshop / Illustrator

CLIENT

Little Chicken Game Company

Arrow_Sollicitraining3

ROLE

Producer /
Lead Design /
2D Design

DATE

October 2016

PLATFORM

Mobile / Tablet

SOFTWARE

Android Studio /
Photoshop / Illustrator

CLIENT

Little Chicken Game Company

ttp_01ProjectOverview

Sollicitraining is a small mobile app prototype that is used as a teaching tool for users that are inexperienced in the field of job interviews.
The goal of this app is to create playful interactions between the app and the user to train your speech and mannerisms by having fictional characters interview you as if you are applying for a job in different fields of work.

The app starts an interview scenario for the user after they fill in some details and choose their desired field of work.
A fictional character will start a conversation with the user through the use of text-to-speech technology to simulate a job interview.
The user is asked to answer a couple of questions by pressing the Microphone Button and speaking to the app.
After answering a question, the user can press the Confirm Button to send in their speech-to-text data and continue the conversation.

The app registers the player’s answers, voice volume, speech patterns, and time between questions, to determine a suitable score.
This score will provide the user with additional feedback and tips to help the user with their communication skills during a real job interview.

Sollicitraining is a small mobile app prototype that is used as a teaching tool for users that are inexperienced in the field of job interviews.
The goal of this app is to create playful interactions between the app and the user to train your speech and mannerisms by having fictional characters interview you as if you are applying for a job in different fields of work.

The app starts an interview scenario for the user after they fill in some details and choose their desired field of work.
A fictional character will start a conversation with the user through the use of text-to-speech technology to simulate a job interview.
The user is asked to answer a couple of questions by pressing the Microphone Button and speaking to the app.
After answering a question, the user can press the Confirm Button to send in their speech-to-text data and continue the conversation.

The app registers the player’s answers, voice volume, speech patterns, and time between questions, to determine a suitable score.
This score will provide the user with additional feedback and tips to help the user with their communication skills during a real job interview.

Enter a mock interview with Henk-Jan and answer questions about your past education, work experience and further ambitions related to the Graphic Design Sector.
ttl_02Development

On Sollicitraining, I was a Producer & Lead Designer.
The duration of the project was 4 weeks with a team of 4 members.

My duties included:

  • App Structure & design
  • Production planning/organizer
  • Team coordination
  • Quality Assurance
  • 2D Logo Design
  • 2D UI Design

Our goal with this project was to find an interactive training method for people who are inexperienced or struggle with job interviews.
While you can’t prepare for everything, we wanted to try giving users a fun method to train for a basic representation of a job interview so that they feel a bit more ready for a real meeting.

We set out to create a companion piece to be used as a substitute conversation partner that gives basic questions and replies when you give an answer.
These questions relate to the sector the user chooses and follow a basic interview structure.
There are a set amount of randomized questions to make each training session a little different.
The questions range from asking about your personality, your work experience, relevant sector knowledge, and what skills you offer for this job.
The interview concludes after a set amount of questions with a short set of grades and feedback based on the duration of time between questions, the clarity of your voice, your vocabulary, and your interest in the sector.

This project provided a lot of insight into the interviewing process and taught me how to better research a specific target audience and effectively implement their needs in a project.
It taught me to focus on the essential parts and help the tool needs to provide the user with quick, short sessions that give relevant feedback.

On Sollicitraining, I was a Producer & Lead Designer.
The duration of the project was 4 weeks with a team of 4 members.

My duties included:

  • App Structure & design
  • Production planning/organizer
  • Team coordination
  • Quality Assurance
  • 2D Logo Design
  • 2D UI Design

Our goal with this project was to find an interactive training method for people who are inexperienced or struggle with job interviews.
While you can’t prepare for everything, we wanted to try giving users a fun method to train for a basic representation of a job interview so that they feel a bit more ready for a real meeting.

We set out to create a companion piece to be used as a substitute conversation partner that gives basic questions and replies when you give an answer.
These questions relate to the sector the user chooses and follow a basic interview structure.
There are a set amount of randomized questions to make each training session a little different.
The questions range from asking about your personality, your work experience, relevant sector knowledge, and what skills you offer for this job.
The interview concludes after a set amount of questions with a short set of grades and feedback based on the duration of time between questions, the clarity of your voice, your vocabulary, and your interest in the sector.

This project provided a lot of insight into the interviewing process and taught me how to better research a specific target audience and effectively implement their needs in a project.
It taught me to focus on the essential parts and help the tool needs to provide the user with quick, short sessions that give relevant feedback.

Choose your desired field of work from six different job sectors to have a mock interview in. Each sector will have a different interview structure with questions related to the job that is being offered.
ttl_03Media
ttl_contents

Click on the pictures to read a description.
Each picture has a fun piece of information that explains more about the visuals and gameplay of this project.

ttl_contents

Click on the pictures to read a description.
Each picture has a fun piece of information that explains more about the visuals and gameplay of this project.

ttl_contents

Click on the pictures to read a description.
Each picture has a fun piece of information that explains more about the visuals and gameplay of this project.